(Long Island City, NY)Angela Washko
World of Warcraft Explains Feminism
Since early 2012, Washko has been creating performances inside the online video game World of Warcraft. Instead of killing enemies, she travels to major towns and discuss feminism and the ways in which women are treated in the game-space with other players. The conversations she facilitates are documented and reproduced in videos and images online. More recently she started performing the process live for audiences (typically in art contexts), projecting screen and live-narration of the conversations as they unfold. The next evolution of the project involves three live player-performers and three projections. The projections will show each of the players' perspectives on the same scene as all three player-performers discuss feminism with other players from varied geographic locations united in the realms of World of Warcraft.
Angela Washko is a New York-based artist and facilitator devoted to mobilizing communities and creating new forums for discussions of feminism where they do not exist. These forums are created through actions, interventions, videos, and performances – sometimes in video games. Her projects provoke viewers into reconsidering ways in which images and ideas about women are presented throughout media. Washko's projects have been written about by The Guardian (UK), ARTnews, VICE, Hyperallergic, Rhizome, the New York Times, The Creator's Project, Digicult, Bad At Sports. Her works have been exhibited nationally and internationally including shows at the Biennial of the Americas (Denver), Moving Image Art Fair (NYC), K11 (Shanghai), Interaccess (Toronto), ICA Boston, and Momenta Art (NYC).